Map

[vc_row][vc_column][vc_column_text css=””] This option is also available under “File => Map Files => Apply”  it is well documented with example videos and instructions available on www.12dModeltraining.com.au website. Applying Mapfiles[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_column_text css=””]To open this panel, Use: Utilities => H-Z => Map[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_single_image image=”12852″ img_size=”full” css=””][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row]

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Model Merge/Translate

[vc_row][vc_column][vc_column_text css=””] This option copies the elements in all models matching a specified Model mask, to a single, merged target model. Each successive matching model are copied, and translated by the user (delta) dx, dy and dz direction values. Element attributes “original model name”, “original function name” are set on the copied elements, for traceability […]

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Rotate

[vc_row][vc_column][vc_column_text] The Rotate option, in the Utilities = > H-Z menu, opens the Rotate panel. This panel is used to rotate data by a specified angle.[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_single_image image=”9951″ img_size=”full” alignment=”center”][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]The panel consists of 4 input areas: Data to Rotate – This area is known as the Data Source Box. It provides the user with multiple selection […]

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Translate

[vc_row][vc_column][vc_column_text] The Translate option, in the Utilities = > H-Z menu, opens the Translate panel. This panel is used to translate data by X, Y, Z Co-ordinate values.[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_single_image image=”9953″ img_size=”full” alignment=”center”][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]The panel consists of 3 input areas: Data to translate – This area is known as the Data Source Box. It provides the user […]

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Text Special Characters

[vc_row][vc_column][vc_column_text] The following information is for the addition of Text “special characters” to your 12d Model project. There are any number of unique reason for wanting to add such characters to you project labelling and text.[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_single_image image=”9855″ img_size=”full”][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]Step 1: On your PC Windows icon, simply start typing “Character Map” to open the default installed […]

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Set Heights for 2d Strings

[vc_row][vc_column][vc_column_text css=””] This option is used to translate contours strings with no Z values (heights) back onto 3d data. The video below will show how to translate contour strings with no Z-values.  The original option is shown here, but since this videos release a newer version of the option has made its way into 12d […]

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